# The House in the Pines — visual reference library

247 cataloged production assets across 21 development batches, including 152 visual reference sheets, the 36-sheet Terrain Reference Suite (`00`–`35`), 20 tactical hardware props, 6 June Vale cassette logs, and standalone Roblox Storefront exports. These are concept images, not completed models, animations, audio or scripts.

For a browsable page with the story, interactive Top-Down World Map Explorer, playable Cellar Shortwave Radio & Circuit Breaker Simulator, Roblox Studio Luau scripts, and all 183 PNG reference images, open [the HTML story and image library](index.html).

Batch 4 has its own full gallery: [open Batch 4](visual-batch-04/GALLERY.md).

Batch 5 (Foyer, Porch Safe-Zone, Lore Clues, Cellar Radio, June Vale, Visitor Mimicry, Survival Tools, Storefront Art & Fire Watchtower) has its own gallery: [open Batch 5](visual-batch-05/GALLERY.md).

Batch 6 (Complete Floorplan Blueprint, Shed Generator Puzzle, Hiding Spots & Stealth, Intro/Ending Storyboards, Acoustic Horror UI, Roblox Scale & Lighting Guide, Covered Bridge & Logging Mill) has its own gallery: [open Batch 6](visual-batch-06/GALLERY.md).

Batch 7 (Flashlight/Fear Systems, 5-Stage Weather Escalation, Environmental Micro-Clues, Sound Traps, Diegetic Journal Inspection, 2–4 Player Co-Op, Overgrown Greenhouse & Flooded Culvert) has its own gallery: [open Batch 7](visual-batch-07/GALLERY.md).

Batch 8 (4 Playable Endings & Shift Report Card, Close-Quarters Flare Counter, 30A Fuse Box Load Balancing, 6 Secret June Vale Tapes, Visual Audio Radar & Accessibility, Non-Pay-To-Win Gamepasses, North Ridge Relay Bunker & Sunken Boathouse) has its own gallery: [open Batch 8](visual-batch-08/GALLERY.md).

Batch 9 (Multiplayer Lobby, Visitor AI State Machine, Environmental Hazards & Weather VFX, Alternate Endings Storyboards, Cross-Platform Roblox Controls & Mobile UI) has its own gallery: [open Batch 9](visual-batch-09/GALLERY.md).

Batch 10 (Survival Backpack Inventory & Crafting, Spectator Mode & Afterlife Ghost HUD, Spatial Acoustics & Foley Matrix, Difficulty Presets & Custom Modifiers, Diegetic Field Journal & Entity Codex) has its own gallery: [open Batch 10](visual-batch-10/GALLERY.md).

Batch 11 (Diegetic Living Room Notes & Newspaper Clippings, Visitor Entity Night Escalation, Modular Cabin Building Kit & Stud Snaps, Roblox Lighting Presets & Atmosphere Profiles, Hiker Campsite & Ranger Outpost) has its own gallery: [open Batch 11](visual-batch-11/GALLERY.md).

Batch 12 (First-Person VHS Body Cam Overlays, Flooded Stone Cellar Sub-Levels, June Vale Audio Cassettes & Vinyl OST Collectibles, Stealth Cover Vision Cone Blueprints, and Seasonal Winter Blizzard Expansion) has its own gallery: [open Batch 12](visual-batch-12/GALLERY.md).

Batch 13 (Survivor Wardrobe Customization, Forest Fauna & Wildlife Cues, Game Over & Encounter Cinematics, Speedrun HUD & Custom Challenges) has its own gallery: [open Batch 13](visual-batch-13/GALLERY.md).

Terrain has a complete 36-sheet (`00`–`35`) reference collection (Sculpted Landforms, Roblox Voxel Materials, Cross-Sections, Natural Cliff Barriers, Water/Mud Erosion, Full-World Master Map, Visitor Acoustic Heatmap, Underground Excavation, Foliage Sightline Corridors, Elevation Fog/Reverb Zones, Weather Variants, Regional Zooms, 12 3D Isometric Cutaway Terrain Dioramas `24`–`35`, plus 1024×1024 Heightmap, Colormap, Biome Mask, Contour Map, Slope/NavMesh Map & Water/Excavation Mask): [open Terrain Reference Gallery](terrain-reference/GALLERY.md).

The usable grayscale import map and biome guide are here: [Roblox heightmap gallery](terrain-reference/GALLERY-HEIGHTMAP.md).

## First release

### Caretaker — front / side / back

![Caretaker — front / side / back](visual-batch-01/first-release/01-caretaker-turnaround.png)

### Visitor — front / side / back

![Visitor — front / side / back](visual-batch-01/first-release/02-visitor-turnaround.png)

### House, forest and building kit

![House, forest and building kit](visual-batch-01/first-release/03-house-and-forest.png)

### Interactive props and moving pieces

![Interactive props and moving pieces](visual-batch-01/first-release/04-interactive-props.png)

### Animation stages

![Animation stages](visual-batch-01/first-release/05-animation-sequences-v2.png)

### UI screens and icons

![UI screens and icons](visual-batch-01/first-release/06-ui-screens.png)

### Living room and furniture kit

![Living room and furniture kit](visual-batch-01/first-release/07-interior-room-kit.png)

### kitchen

![kitchen](visual-batch-02/first-release/01-kitchen.png)

### bedroom

![bedroom](visual-batch-02/first-release/02-bedroom.png)

### cellar

![cellar](visual-batch-02/first-release/03-cellar.png)

### forest trees

![forest trees](visual-batch-02/first-release/04-forest-trees.png)

### ground cover

![ground cover](visual-batch-02/first-release/05-ground-cover.png)

### handheld items

![handheld items](visual-batch-02/first-release/06-handheld-items.png)

### gate trail kit

![gate trail kit](visual-batch-03/first-release/01-gate-trail-kit.png)

### shed workshop

![shed workshop](visual-batch-03/first-release/02-shed-workshop.png)

### house small fixtures

![house small fixtures](visual-batch-03/first-release/03-house-small-fixtures.png)

### household clutter

![household clutter](visual-batch-03/first-release/04-household-clutter.png)

### story puzzle props

![story puzzle props](visual-batch-03/first-release/05-story-puzzle-props.png)

### rocks water terrain

![rocks water terrain](visual-batch-03/first-release/06-rocks-water-terrain.png)

### essential vfx

![essential vfx](visual-batch-03/first-release/07-essential-vfx.png)

### ui missing screens

![ui missing screens](visual-batch-03/first-release/08-ui-missing-screens.png)

### foyer and hallway kit

![foyer and hallway kit](visual-batch-05/first-release/01-foyer-and-hallway-kit.png)

### porch light and safe zone

![porch light and safe zone](visual-batch-05/first-release/02-porch-light-and-safe-zone.png)

### washed-out road and escape gate

![washed-out road and escape gate](visual-batch-05/first-release/03-washed-out-road-and-escape-gate.png)

### June Vale lore clues

![June Vale lore clues](visual-batch-05/first-release/04-june-vale-lore-clues.png)

### cellar radio puzzle closeup

![cellar radio puzzle closeup](visual-batch-05/first-release/05-cellar-radio-puzzle-closeup.png)

### June Vale turnaround

![June Vale turnaround](visual-batch-05/first-release/06-june-vale-turnaround.png)

### Visitor mimicry and stalking

![Visitor mimicry and stalking](visual-batch-05/first-release/07-visitor-mimicry-and-stalking.png)

### distraction and survival tools

![distraction and survival tools](visual-batch-05/first-release/08-distraction-and-survival-tools.png)

### storefront thumbnails and badges

![storefront thumbnails and badges](visual-batch-05/first-release/09-storefront-thumbnails-and-badges.png)

### complete house floorplan and route

![complete house floorplan and route](visual-batch-06/first-release/01-complete-house-floorplan-and-route.png)

### shed generator puzzle kit

![shed generator puzzle kit](visual-batch-06/first-release/02-shed-generator-puzzle-kit.png)

### hiding spots and stealth mechanics

![hiding spots and stealth mechanics](visual-batch-06/first-release/03-hiding-spots-and-stealth-mechanics.png)

### intro and dawn ending cutscenes

![intro and dawn ending cutscenes](visual-batch-06/first-release/04-intro-and-dawn-ending-cutscenes.png)

### sound and acoustic cues guide

![sound and acoustic cues guide](visual-batch-06/first-release/05-sound-and-acoustic-cues-guide.png)

### Roblox lighting and scale guide

![Roblox lighting and scale guide](visual-batch-06/first-release/06-roblox-lighting-and-scale-guide.png)

### standalone Roblox game thumbnail (16:9)

![standalone Roblox game thumbnail (16:9)](storefront-exports/roblox-game-thumbnail-16x9.png)

### standalone Roblox game icon (1:1)

![standalone Roblox game icon (1:1)](storefront-exports/roblox-game-icon-1x1.png)

### sanity, fear and flashlight systems

![sanity, fear and flashlight systems](visual-batch-07/first-release/01-sanity-fear-and-flashlight-systems.png)

### weather escalation and night progression

![weather escalation and night progression](visual-batch-07/first-release/02-weather-escalation-and-night-progression.png)

### environmental storytelling and micro-clues

![environmental storytelling and micro-clues](visual-batch-07/first-release/03-environmental-storytelling-and-micro-clues.png)

### audio lure and trap interactions

![audio lure and trap interactions](visual-batch-07/first-release/04-audio-lure-and-trap-interactions.png)

### diegetic UI and journal inspection

![diegetic UI and journal inspection](visual-batch-07/first-release/05-diegetic-ui-and-journal-inspection.png)

### multiplayer co-op and revive mechanics

![multiplayer co-op and revive mechanics](visual-batch-07/first-release/06-multiplayer-coop-and-revive-mechanics.png)

### Roblox terrain materials and layering

![Roblox terrain materials and layering](terrain-reference/06-roblox-terrain-materials-and-layering.png)

### trail and stream cross-sections

![trail and stream cross-sections](terrain-reference/07-trail-and-stream-cross-sections.png)

### cliff ledges and natural barriers

![cliff ledges and natural barriers](terrain-reference/08-cliff-ledges-and-natural-barriers.png)

### water, mud and weather erosion

![water, mud and weather erosion](terrain-reference/09-water-mud-and-weather-erosion.png)

### full-world master terrain map

![full-world master terrain map](terrain-reference/10-full-world-master-terrain-map.png)

### Visitor acoustic and patrol heatmap

![Visitor acoustic and patrol heatmap](terrain-reference/11-visitor-acoustic-and-patrol-heatmap.png)

### underground cellar and tunnel excavation

![underground cellar and tunnel excavation](terrain-reference/12-underground-cellar-and-tunnel-excavation.png)

### foliage density and sightline corridors

![foliage density and sightline corridors](terrain-reference/13-foliage-density-and-sightline-corridors.png)

### lighting, fog and elevation atmosphere

![lighting, fog and elevation atmosphere](terrain-reference/14-lighting-fog-and-elevation-atmosphere.png)

### seasonal and weather terrain variants

![seasonal and weather terrain variants](terrain-reference/15-seasonal-and-weather-terrain-variants.png)

### step-by-step Roblox terrain sculpting workflow

![step-by-step Roblox terrain sculpting workflow](terrain-reference/16-step-by-step-roblox-terrain-sculpting-workflow.png)

### elevation contour and hypsometric tint map

![elevation contour and hypsometric tint map](terrain-reference/17-elevation-contour-and-hypsometric-tint-map.png)

### slope angle and walkability NavMesh map

![slope angle and walkability NavMesh map](terrain-reference/18-slope-angle-and-walkability-navmesh-map.png)

### regional terrain detail — Southwest washout and gate

![regional terrain detail — Southwest washout and gate](terrain-reference/19-regional-terrain-detail-southwest-washout-and-gate.png)

### regional terrain detail — Cabin terrace and shed bench

![regional terrain detail — Cabin terrace and shed bench](terrain-reference/20-regional-terrain-detail-cabin-terrace-and-shed-bench.png)

### regional terrain detail — East ravine, bridge and pond

![regional terrain detail — East ravine, bridge and pond](terrain-reference/21-regional-terrain-detail-east-ravine-bridge-and-pond.png)

### regional terrain detail — North ridge, watchtower and mine

![regional terrain detail — North ridge, watchtower and mine](terrain-reference/22-regional-terrain-detail-north-ridge-watchtower-and-mine.png)

### voxel-to-mesh blending and micro-topography

![voxel-to-mesh blending and micro-topography](terrain-reference/23-voxel-to-mesh-blending-and-micro-topography.png)

### multiple endings and post-game grades

![multiple endings and post-game grades](visual-batch-08/first-release/01-multiple-endings-and-post-game-grades.png)

### Visitor encounter and escape QTE

![Visitor encounter and escape QTE](visual-batch-08/first-release/02-visitor-encounter-and-escape-qte.png)

### fuse box wiring and breaker puzzles

![fuse box wiring and breaker puzzles](visual-batch-08/first-release/03-fuse-box-wiring-and-breaker-puzzles.png)

### secret collectibles and June tapes

![secret collectibles and June tapes](visual-batch-08/first-release/04-secret-collectibles-and-june-tapes.png)

### accessibility, comfort and visual audio radar

![accessibility, comfort and visual audio radar](visual-batch-08/first-release/05-accessibility-comfort-and-arachnophobia-modes.png)

### Roblox monetization passes and cosmetics

![Roblox monetization passes and cosmetics](visual-batch-08/first-release/06-roblox-monetization-passes-and-cosmetics.png)

## Expansion concepts

### Ranger NPC

![Ranger NPC](visual-batch-01/expansion/01-ranger-npc.png)

### Scarecrow boss concept

![Scarecrow boss concept](visual-batch-01/expansion/02-scarecrow-boss-v2.png)

### Utility truck

![Utility truck](visual-batch-01/expansion/03-pickup-truck.png)

### VFX sequences

![VFX sequences](visual-batch-01/expansion/05-vfx-sequences.png)

### mechanic

![mechanic](visual-batch-02/expansion/01-mechanic.png)

### watcher

![watcher](visual-batch-02/expansion/02-watcher.png)

### bathroom

![bathroom](visual-batch-03/expansion/01-bathroom.png)

### campsite

![campsite](visual-batch-03/expansion/02-campsite.png)

### supplies

![supplies](visual-batch-03/expansion/03-supplies.png)

### hiker

![hiker](visual-batch-03/expansion/04-hiker.png)

### lost ranger

![lost ranger](visual-batch-03/expansion/05-lost-ranger.png)

### forest animals

![forest animals](visual-batch-03/expansion/06-forest-animals.png)

### sky weather

![sky weather](visual-batch-03/expansion/07-sky-weather.png)

### fire watchtower and outpost

![fire watchtower and outpost](visual-batch-05/expansion/01-fire-watchtower-and-outpost.png)

### covered bridge and ravine kit

![covered bridge and ravine kit](visual-batch-06/expansion/01-covered-bridge-and-ravine-kit.png)

### abandoned logging mill kit

![abandoned logging mill kit](visual-batch-06/expansion/02-abandoned-logging-mill-kit.png)

### overgrown greenhouse and root cellar

![overgrown greenhouse and root cellar](visual-batch-07/expansion/01-overgrown-greenhouse-and-root-cellar.png)

### flooded culvert and storm drain kit

![flooded culvert and storm drain kit](visual-batch-07/expansion/02-flooded-culvert-and-storm-drain-kit.png)

### collapsed radio relay and ridge bunker

![collapsed radio relay and ridge bunker](visual-batch-08/expansion/01-collapsed-radio-relay-and-ridge-bunker.png)

### sunken boathouse and mist pier kit

![sunken boathouse and mist pier kit](visual-batch-08/expansion/02-sunken-boathouse-and-mist-pier-kit.png)

### multiplayer lobby and sanity hud

![multiplayer lobby and sanity hud](visual-batch-09/expansion/01-multiplayer-lobby-and-sanity-hud.png)

### environmental hazards and weather vfx

![environmental hazards and weather vfx](visual-batch-09/expansion/03-environmental-hazards-and-weather-vfx.png)

### spectator mode and afterlife ghost hud

![spectator mode and afterlife ghost hud](visual-batch-10/expansion/02-spectator-mode-and-afterlife-ghost-hud.png)

### difficulty presets and custom modifiers

![difficulty presets and custom modifiers](visual-batch-10/expansion/04-difficulty-presets-and-custom-modifiers.png)

### roblox lighting presets and skyboxes

![roblox lighting presets and skyboxes](visual-batch-11/expansion/04-roblox-lighting-presets-and-skyboxes.png)

### hiker campsite and abandoned ranger station

![hiker campsite and abandoned ranger station](visual-batch-11/expansion/05-hiker-campsite-and-abandoned-ranger-station.png)

### cellar sub-levels and flooded foundations

![cellar sub-levels and flooded foundations](visual-batch-12/expansion/02-cellar-sub-levels-and-flooded-foundations.png)

### seasonal winter blizzard and frozen pines

![seasonal winter blizzard and frozen pines](visual-batch-12/expansion/05-seasonal-events-and-winter-freeze-expansion.png)

## Original reference collection

[Additional vegetation, terrain, resident NPCs, animals, furniture and props](visual-batch-01/GALLERY.md)

## Still missing

Sound files and working 3D Roblox `.rbxm`/`.rbxl` game assets must still be built from these visual reference sheets.

## Generation records

Built-in image generation. [Batch 1 prompts](visual-batch-01/generation-prompts.json), [Batch 2 prompts](visual-batch-02/generation-prompts.json), [Batch 3 prompts](visual-batch-03/generation-prompts.json), [Batch 5 prompts](visual-batch-05/generation-prompts.json), [Batch 6 prompts](visual-batch-06/generation-prompts.json), [Batch 7 prompts](visual-batch-07/generation-prompts.json), [Batch 8 prompts](visual-batch-08/generation-prompts.json), [Batch 9 prompts](visual-batch-09/generation-prompts.json), [Batch 10 prompts](visual-batch-10/generation-prompts.json), [Batch 11 prompts](visual-batch-11/generation-prompts.json), [Batch 12 prompts](visual-batch-12/generation-prompts.json).

### Batch 13: Survivor Customization, Wildlife & Challenges

#### Survivor Customization & Clothing Presets
![Survivor Customization & Clothing Presets](visual-batch-13/first-release/01-survivor-customization-and-clothing-presets.png)

#### Game Over & Encounter Cinematics
![Game Over & Encounter Cinematics](visual-batch-13/first-release/04-game-over-and-jumpscare-cinematics.png)

#### Forest Fauna & Ambient Wildlife
![Forest Fauna & Ambient Wildlife](visual-batch-13/expansion/03-forest-fauna-and-ambient-wildlife.png)

#### Speedrun HUD & Custom Challenges
![Speedrun HUD & Custom Challenges](visual-batch-13/expansion/05-speedrun-and-custom-challenge-modes.png)

